You may recall that I said that the current arc (To Drown The World) in Batwoman marks a decline from the first arc (Hydrology). I criticised the artwork from Reeder for being too cartoony and exaggerated for the story, and I criticised Williams for writing for the trade. However, issue 9 fixes my concerns.
DC have replaced Reeder with the more talented McCarthy until the end of To Drown The World. McCarthy has a great eye for detail, adding small things that enhance the world-building. For example, each member of Maro’s team has two black tattoos under their eyes. It’s a small addition that shows their devotion to, and pride to be part of, his cause. McCarthy echoes Williams’ more experimental panel structure in the fight sequences, and although he is not as good as Williams, his art fits the sombre tone of the series far better than Reeder’s.
Williams seems to be addressing the concerns about him writing for the trade. This issue, while part of a larger arc, has a clear beginning and end. It’s not a good place for new readers to start, but it at least offers enough plot and characterisation to be worth the price. The issue benefits by allowing Sune to have a character at last, and Maggie and Kate’s small scene shows that their relationship is clearly growing stronger. The non-chronological, episodic structure isn’t too much of a distraction this issue, and it is clearer what is going on. While this structure damaged previous issues, it is intriguing in this. It’s finally doing its job.
The piece I originally had scheduled for today, a MIB3 review, fell through. Why? I overslept and missed the showing. Whoops. So as a last-minute replacement, comic books!
At the moment, my favourite on-goings are almost all New 52. I try to say that I’m not a DC fanboy, but, well, I suppose I am. So without further ado (fun word, that):
ANIMAL MAN (New 52)
Jeff Lemire’s Animal Man is very good. Great, even. It outclasses almost every book put out by DC at the moment, and every book by Marvel.
What Makes It Good?
The book is filled with high concept ideas, The Red is the means by which all animal life is interconnected, The Rot is the antithesis of this, Death personified, but the book doesn’t feel preposterous. This is testament to the humanity evident in Lemire’s writing. Another writer could too easily make the book overly serious, but Lemire manages to inject humour into every issue while not undermining the threat of The Rot. The Hunter’s Three are effective villains, and are genuinely terrifying and powerful.
Although Lemire’s writing is on a grand scale, but he also manages to write the small-scale events of Buddy Baker’s life. The day-to-day interactions between his family members and he are as completely realised as the universe threatening conflict between The Red and The Rot.
Travel Foreman’s, and from #9, Steve Pugh’s art conveys body horror and the concept of the red expertly. It’s “trippy”.
All-Star Western (New 52)
A fun (albeit adult) book that revels in DC history and explores the Victorian-era Gotham and the death of the Old West.
What Makes It Good?
It’s a pulpy comic book starring an ex-Confederate Soldier who happens to be a ruthless Bounty Hunter! It’s a ridiculous, though self-aware, adventure book that never takes itself too seriously, despite the grimness of the storylines. The action is solidly drawn and Hex makes an intriguing character, despite his irritating phonetic accent. Amadeus Arkham affords an amusing point-of-view character that is mostly ineffectual, but gives the series a comedic element to counter-point the darkness of Hex.
The book effortlessly creates the 19th Century DC Universe on its own, with its back-up story serving to introduce characters and build a believable world. The back-up stories do tend to be weaker than the main story, but they are still a good addition in an industry that (currently) mostly avoids back-ups.
The art for the main comic is great, Moritat solidly conveys violence and gives great characterisation in his art and his design is universally excellent. The art in the back-up ranges from unimpressive (the art for the current Nighthawk and Cinnamon story is serviceable yet uninspired) to fun and blocky (the art for the El Diablo story is a cross between Guy Davis and Jack Kirby).
Batwoman is a solid crime comic that incorporated magical elements, it is inspired but highly decompressed.
What Makes It Good?
Lots of things! Although, mainly the influence of J.H. Williams III. His writing is surprisingly fantastic, a great continuation from Rucka, and his incorporation of magical elements distinguishes this from the other Bat titles. The art for the first arc (Hydrology, issues #1-5) is some of the best of William’s career, almost as good as his work on Seven Soldiers #0 and equal to his work on Detective Comics #854-860. While, Reeder’s artwork is much weaker and almost cartoonish, it is still competent and only bad in comparison to the J.H. Williams, who I personally consider the best artist working in modern comics.
The series deserves praise for portraying a lesbian relationship that never feels cheap or exploitative. It feels like a genuine loving relationship, and Kate clearly shows regret over having to keep her life hidden. Kate and Maggie are written like any other couple and this works really well and is a positive sign for the future.
Warning, the comic declines in quality a little after the first arc, mostly due to the non-chronological aspects of the story. Williams is writing for the trade, not the single issue.
Ultimate Comics: All New Spider-Man
So many things could have went wrong here. Killing off Peter Parker and replacing him with a half-black, half-hispanic character could have been cheap and exploitative. Brian Michael Bendis’s writing, whose Avengers work is almost universally awful (excluding Civil War: The Confession), was a warning light for me.
However, I took a chance on it when the first trade came out. Imagine my surprise when I discovered it was
Brian Eno fantastic.
What Makes It Good? Bendis’s writing is surprisingly great. He genuinely loves the character of Miles Morales/Spider-Man and the lighter nature of this series, while touching on heavy themes (the homosexual subtext is strong, yet not overbearing) makes it a refreshing alternative to Post-OMD 616 Spider-Man. Characterisation is well-executed, with Miles becoming more confident in his role, his Uncle becoming a better defined villain, and his father becoming less sympathetic as the series continues. It’s a series about the difficulties of growing up, Miles has just hit puberty and is entering Middle School (I think, I don’t know how the American school system works) and the responsibility of being Spider-Man is effective symbolism for his growing responsibility in life.
The art is fun and cartoonish, but also really good at conveying little emotions and character moments. The series is a fun comic in an otherwise dreary sea of Marvel published works. It’s a definite recommendation for anyone who enjoys light-hearted works.